Category:OMM Beta 101/Character Creator

= Character Creator =

The Character Creator allows Players to make pixel art characters.

Kinds
"Kinds" are different species available for character creation. Currently, the available Kinds by default are modeled after Dungeons and Dragons races, including Gnomes, Kobolds, Dwarves, Halflings, Tieflings, Humans, Dragonborn, Half-Elves, Half-Orcs, and full Elves. When you've made your selection, you can click "Next" on the top right to move on.

Custom Kinds
There is also the option to upload an image yourself and import it into the game. If you want to import your own Kind, it should be no larger than 60x60 pixels. Halflings, for reference, are 20x30 by default. Humans are 24x41. Giants would be no larger than about 30x70.

Looks
These are your customization options for changing the way your character appears in the game.

Preview area
On the far left of the screen is the preview of the way your character will look in-game.

Subcategories
To the right of the preview area, you will see a list of body parts and articles of clothing you can modify.

Color Picker and Swatches
You can choose the colors of body parts and outfits using either the Color Picker or the Swatch mode on the right side of the screen. At the bottom of this menu, you will see your recently used Swatches.

Life
You can set your character's name, pronouns, and description here, as well as upload character art that other players will see when they click on your character. Pronouns are currently unchangeable once set.

Sheet
Here you can choose from a set of default character sheets for your character. Blades in the Dark and D&D 5E support is available by default, and the GMs can make their own base sheets for any other games.

Safety
This section contains content notes, trigger warnings, or other safety information on the game, and may contain a link for further details.

Confirm
Check to make sure everything looks right. The "Back" button in the top right can take you all the way back to the "Kind" menu if needed. Hit "Next" when you're done.